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Cover Feature Veteran designer Pascal Luban (Splinter Cell: Chaos Theory) continues his series on the "megatrends" of the gaming industry, this time tackling multiplayer - from co-op and griefing to addiction. [12.03.08]


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Inside Game Piracy, Part 1: Crushing Discs, Pushing Education
Inside Game Piracy, Part 1: Crushing Discs, Pushing Education [12.03.08] Game piracy is still a major issue, and in this first part of a Gamasutra special report, we talk to the ESA and PC Gaming Alliance -- discussing why cracking down on physical goods piracy and "making people think just one more time before they click download" may break the vicious cycle.
Analysis: Valve's Lifetime Retail Sales For <i>Half-Life, Counter-Strike</i> Franchises
Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises [12.03.08] Valve has released lifetime retail sales figures, revealing nearly 33 million units sold including the Half-Life and Counter-Strike franchises -- but it kept some cards close to the chest, declining to reveal digital download numbers. Analysis within...
Massive Announces Blizzard, Activision Deals, New Boss
Massive Announces Blizzard, Activision Deals, New Boss [12.03.08] Microsoft-owned in-game ad firm Massive Inc. announced a multi-year partnership with Activision covering 18 titles, and deal with Blizzard to provide advertising for the studio's official sites and Battle.net gaming service. The agency also revealed that Microsoft's Advertising GM JJ Richards will now head the company.
Microsoft: Hispanics More Interested In Home Entertainment Holiday Gifts
Microsoft: Hispanics More Interested In Home Entertainment Holiday Gifts [12.03.08] Microsoft collaborated with research group Ipsos to survey holiday shopping attitudes specifically in the Hispanic family demographic, and concluded that Hispanic people are "more concerned than the general population" about home entertainment, and more likely to buy one large family-focused gift, like a video game console.
GameHorizon Conference Returns Next June
GameHorizon Conference Returns Next June [12.03.08] Codeworks GameHorizon, a UK video games business network, announced that its GameHorizon Conference will return next year on June 23 - 24, with Realtime Worlds (Crackdown) CEO and creative director David Jones slated to deliver a keynote speech, and Epic Games' Mark Rein also scheduled to speak.
2009 IGF Mobile Competition Reveals Record Number Of Entries
2009 IGF Mobile Competition Reveals Record Number Of Entries [12.03.08] The organizers of the Independent Games Festival Mobile have revealed a record 107 entries for the IGF sister event's second year, with a massive growth in intriguing indie iPhone/iPod touch entries, but entries spanning mobile phones, DS, PSP and the Zune - examples within.
<i>Monster Hunter Portable, MGS 4</i> Take Home PlayStation Awards
Monster Hunter Portable, MGS 4 Take Home PlayStation Awards [12.03.08] Sony held a PlayStation Awards event to recognize 2008's top-selling games for the platform in Japan, and gave out cash prizes and awards to popular games like Capcom's Monster Hunter Portable 2nd G and Konami's Metal Gear Solid 4, according to media reports.
Report: Flash Memory Confirmed For Xbox 360 ‘Jasper’ Models
Report: Flash Memory Confirmed For Xbox 360 ‘Jasper’ Models [12.03.08] Microsoft has appeared to confirm reports that Xbox 360 consoles featuring the new ‘Jasper’ motherboard also include 256MB of flash memory storage. The new feature should remove the need for external memory cards with the Xbox 360 Arcade, which lacks a hard drive.
EA Acquires Korean Online Developer J2M
EA Acquires Korean Online Developer J2M [12.03.08] EA has acquired South Korean PC developer J2MSoft (aka J2M), known for its free-to-play online games such as RayCity, TAAN and Debut. The company will be put to work on new properties and existing EA franchises.
SCi Finalizes Name Change To Eidos As Buyout Rumors Mount
SCi Finalizes Name Change To Eidos As Buyout Rumors Mount [12.03.08] As speculation surrounding an acquisition by EA or Ubisoft continues to circulate, Eidos Interactive (Tomb Raider) parent SCi Entertainment Group is re-branding itself as Eidos PLC, effective immediately to help further brand the "widely recognized" Eidos name.
Analysis: FPS Cutscenes Should 'Engage And Connect,' Not Deliver Info
Analysis: FPS Cutscenes Should 'Engage And Connect,' Not Deliver Info [12.03.08] In successful action games, cutscenes are used for engaging action, not for information delivery, according to a new Gamasutra-exclusive analysis of engagement in top action games, which explains why "Gears of War seems to get it right."
Critical Reception: Ubisoft Montreal's <i>Prince of Persia</i>
Critical Reception: Ubisoft Montreal's Prince of Persia [12.03.08] This week's edition of Critical Reception examines online reaction to Ubisoft Montreal's Prince of Persia, which reviews describe, even as they are "wary of yet another Prince of Persia series reboot", as "an enormously fun and gratifying game."
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Sponsored Feature: What's New in XNA Game Studio 3.0
In this sponsored feature, part of Microsoft's XNA microsite, the company's Frank Savage documents the new features in XNA Game Studio 3.0, its crossplatform indie, hobbyist and academic tool for making Xbox 360, Windows, and Zune games.
 
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Shoot to Thrill: Bio-Sensory Reactions to 3D Shooting Games by Tim Hong [12.02.08] How can you measure player reaction to games? From Half-Life 2 through Gears Of War, this Gamasutra article compares engagement levels via brain, heartrate, and temperature checks.
Reawakening The Sleeping Giant: The Pac-Man CE Interview by Christian Nutt [12.01.08] Namco's Pac-Man Championship Edition for XBLA is an inspired update of the seminal franchise -- and Gamasutra has a rare interview with the Namco Japan creators behind it and Galaga Legions.
The Last Express: Revisiting An Unsung Classic by Chris Remo [11.28.08] Jordan Mechner's evocative 1997 adventure game The Last Express is a cult classic flop, but time-reversing Prince Of Persia inspiration - Gamasutra documents its fascinating genesis.
 
 
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Airtight Games : Technical Lead/Lead Programmer [12.03.08]
SouthPeak Games : Product Marketing Manager [12.03.08]
Foundation 9 - Double Helix Games : Associate Producer (518) [12.03.08]
Foundation 9 - Amaze Entertainment : Senior Producer (536) [12.03.08]
Foundation 9 - Amaze Entertainment : Senior Animator (547) [12.03.08]
Foundation 9 - Amaze Entertainment : Game Designer (498) [12.03.08]
Foundation 9 - Amaze Entertainment : Game Programmer (493) [12.03.08]
Foundation 9 - Amaze Entertainment : Level Designer/Scripter (492) [12.03.08]
Foundation 9 - Amaze Entertainment : Core Tech Programmer (440) [12.03.08]
Foundation 9 - Fizz Factor : Associate Producer (534) [12.03.08]
Foundation 9 - Amaze Entertainment : Senior Producer (536) [12.03.08]
Foundation 9 - Amaze Entertainment : Art Lead/Art Director (360) [12.03.08]
Foundation 9 - Amaze Entertainment : Effects (FX) Artist (357) [12.03.08]
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